C.O.P.E. is NOT just games. Processing (guided discussion) of the experience of each element, what was learned, what could be done better, and what goals were achieved are perhaps more important than the activity. Games and low elements are usually more constructive than high elements and are not discounted. C.O.P.E. is NOT an obstacle course or a physical skill eliminator. There are parts of C.O.P.E. for almost everyone.
The program utilizes a series of skill developing techniques and challenges from three course levels: • Initiatives • Low Elements • High Elements During two days, a team of eight members or more, plus at least two highly trained facilitators begin with communication skill development. From there, participants are guided through the program in a progression to more and more challenging exercises that utilize climbing skills, balance, and concentration. By completion of the high elements, the team members achieve a heightened sense of trust, self-confidence, personal achievement, a new appreciation from teammates, and the power of working together. All instruction is by Boy Scouts of America C.O.P.E. certified Level II instructors and appropriate facilitators.
The objectives of C.O.P.E. are to develop leadership, problem solving, self-esteem, communication, trust, decision making, and teamwork with a heavy dose of FUN. Your team should select a few of these goals for your C.O.P.E. experience. A successful C.O.P.E. experience will build a strong bond among members of the team. C.O.P.E. initiatives are based on noncompetitive “New Games” where everyone is a winner. Setting and achieving goals are the preferred measures of success rather than time or score. As much emphasis is placed upon the mental experience in C.O.P.E. as is the physical.
The outcome of most initiatives is discussed by the team to learn from the experience, to affirm positive interactions, and to evaluate the process toward goals. The C.O.P.E. program provides an opportunity for every participant to achieve successful as an individual and as a member of a team. All participants are expected to respect the experience of others and to have a positive mental attitude throughout the activities. No one is asked to do more than he or she is willing to undertake; however, each is challenged to do as much as he or she can, setting and striving toward their own goals, and contributing to the team objectives.
WHO CAN PARTICIPATE?
Youth who are 13 years of age and adults may participate in C.O.P.E. The participant’s level of maturity and physical ability should always be taken into account in determining anyone’s involvement in C.O.P.E. (See table “C.O.P.E. and Climbing Program Staff Member Qualifications and Training” for further details.)
Boy Scouts of America (BSA) units, all members must be currently registered. Your team should consist of no less than eight and no more than twenty members. For Troops and Venture Crews, the C.O.P.E. activities are enticing to adults as well as the Scouts. Although adults are not prevented from participating with the youth on the team, leaders and C.O.P.E. facilitators should closely evaluate what objectives are being sought by the experience and what relationship exists between the youths and adults. Is adult leadership and authority at risk if the adult’s fears or frailties are exposed? Can the adult participate in the group without assuming leadership or authority? In cases where adults do participate with their youth, the C.O.P.E. facilitator may, in some activities, “handicap” the adult to limit his/her participation or encourage greater youth contribution. Teams of all adults are encouraged, such as unit or district committees.
Non-BSA organizations or groups are permitted to use the council’s C.O.P.E. and climbing facilities only with a hold harmless agreement, facility-use agreement, and certificate of liability insurance in the amount of $2 million. Non-BSA organizations or groups are permitted to use the COPE course and equipment ONLY while under the direction of council program staff as referenced in the “Staff Qualifications and Training” section of these standards.
Corporate Groups / Organizational Team Building
We offer a challenging, rewarding, demanding, and fun course in a natural setting! Challenge course programming emphasizes learning by doing. Our team building courses guide people of all sizes, shapes and physical experiences through challenging situations that build:
- Leadership Skills
2. Goal Setting Skills
3. Communication Skills
4. Decision Making Skills
5. Problem Solving Ability
The C.O.P.E. course at CAMP CURRIER:
- All Aboard
- Prouty’s Landing
- T.P. Shuffle
- Trust Fall (Accessible)
- Nitro Crossing
- Spider Web
- Horizontal Spider Web
- Triangular Traverse/Heebie Jeebie·
- Wild Woozie
- The Wall
- Mohawk Walk
- Whale Watch (Accessible)
- Slack Line-2 Line Bridge
- Jungle crossing
- Tube cargo net access
- Multi-line Zip Line
- Confidence Pole
- Burma Bridge/ 3 Line Bridge
- Giants ladder
Your participants will come back changed, have the cohesion of high performing teams, more productive, more efficient, & more successful!
Corporate team building adventures include vigorous challenges, extraordinary opportunities and incredible activities. After one session on our challenging course, even your most inhibited colleagues will gain new strengths and confidence and carry them back to the workplace. This is anything but a typical business outing. A day at the office you won’t want to miss.
Call today for information about schedules, fees, conference facilities and overnight accommodations. The ultimate office excursion for your team and your company.
This one-day program is typically eight hours. This program will include selected Low and High elements. Meals are not provided. Bring a sack lunch. Minimum group size is eight with a maximum of twenty-four (call for larger groups).
Weekend COPE Program — Low and High Elements
The weekend COPE program begins on Friday evening and concludes Sunday afternoon. This program is designed to develop personal and team skills. The program includes all of the instruction and activities of the one-day Low Program and the High Element Program. Program elements will be customised for your group. Groups must provide their own camping equipment, and food for the unit and the staff. Minimum group size is eight with a maximum of eighteen (call for larger groups).
$250/ participant with a $2500 min.