C.O.P.E. is NOT just games. Processing (guided discussion) of the experience of each element, what was learned, what could be done better, and what goals were achieved are perhaps more important than the activity. Games and low elements are usually more constructive than high elements and are not discounted. C.O.P.E. is NOT an obstacle course or a physical skill eliminator. There are parts of C.O.P.E. for almost everyone.
The program utilizes a series of skill developing techniques and challenges from three course levels: • Initiatives • Low Elements • High Elements During two days, a team of eight members or more, plus at least two highly trained facilitators begin with communication skill development. From there, participants are guided through the program in a progression to more and more challenging exercises that utilize climbing skills, balance, and concentration. By completion of the high elements, the team members achieve a heightened sense of trust, self-confidence, personal achievement, a new appreciation from teammates, and the power of working together. All instruction is by Boy Scouts of America C.O.P.E. certified Level II instructors and appropriate facilitators.
The objectives of C.O.P.E. are to develop leadership, problem solving, self-esteem, communication, trust, decision making, and teamwork with a heavy dose of FUN. Your team should select a few of these goals for your C.O.P.E. experience. A successful C.O.P.E. experience will build a strong bond among members of the team. C.O.P.E. initiatives are based on noncompetitive “New Games” where everyone is a winner. Setting and achieving goals are the preferred measures of success rather than time or score. As much emphasis is placed upon the mental experience in C.O.P.E. as is the physical.
The outcome of most initiatives is discussed by the team to learn from the experience, to affirm positive interactions, and to evaluate the process toward goals. The C.O.P.E. program provides an opportunity for every participant to achieve successful as an individual and as a member of a team. All participants are expected to respect the experience of others and to have a positive mental attitude throughout the activities. No one is asked to do more than he or she is willing to undertake; however, each is challenged to do as much as he or she can, setting and striving toward their own goals, and contributing to the team objectives.
Corporate Groups / Organizational Team Building
We offer a challenging, rewarding, demanding, and fun course in a natural setting! Challenge course programming emphasizes learning by doing. Our team building courses guide people of all sizes, shapes and physical experiences through challenging situations that build:
1. Leadership Skills
2. Goal Setting Skills
3. Communication Skills
4. Decision Making Skills
5. Problem Solving Ability
- Slack Line-2 Line Bridge
- Jungle crossing
- Tube cargo net access
- Multiline Zip Line
- Confidence Pole
- Burma Bridge/3 Line Bridge
- Giants ladder
Your participants will come back changed, have the cohesion of high performing teams, more productive, more efficient, & more successful!
One-Day Program — HIGH Elements Only
The High COPE one-day program is typically eight hours. The program will include selected high elements. Meals are not provided. Bring a sack lunch. Minimum group size is eight with a maximum of twenty-four (call for larger groups).
$200/ participant with a $2000 min. (i.e. 10 participants)